Summary
Overview
Work History
Education
Skills
Work Availability
Languages
Websites
Software
Timeline
Generic
Almaz Yeleuov

Almaz Yeleuov

Cologne,NW

Summary

Game developer and 3D artist with a classical art background and experience across game production, education, and leadership. Founder of Almaz.Games Studio with hands-on experience in Unreal Engine development, gameplay systems thinking, and environment creation. Currently pursuing a Master's degree in Game Development and Research at TH Köln – Cologne Game Lab. Skilled in character creation, Hard-Surface Modeling, Environment art, and Level Design with a strong understanding of spatial composition, gameplay flow, and visual storytelling. I am proficient in all types of optimization, including :

LODS and Nanite

World Partition

Mesh Instancing

Light optimization

Material control and Shader Complexity

Foliage

Vertex Paint and Decals for Tiling Materials

Trim Sheet creation

Overview

6
6
years of professional experience

Work History

Founder & CEO

Almaz.Games Studio
01.2024 - Current
  • Lead the full game development pipeline including narrative design, gameplay systems, and 3D asset production.
  • Manage game concept development and prototype production in Unreal Engine.
  • Coordinate creative direction and production planning for both digital and tabletop game projects.

Founder & Lead Instructor

Almaz.Games School
01.2022 - Current
  • Designed and launched a six-month 3D art and modeling curriculum.
  • Mentored multiple cohorts of aspiring artists and game developers.
  • Developed educational materials covering character creation, environment art, and game asset production.

Game Development Instructor

Astana Hub (Tech Orda Program)
01.2021 - Current
  • Delivered professional training programs in 3D modeling and game development within a national IT education initiative.
  • Prepared students for industry roles through structured production pipelines and practical projects.
  • Successfully trained four cohorts of students funded through government educational grants.

Art & 3D Modeling Teacher

Nazarbayev Intellectual School
01.2020 - 01.2023
  • Taught sculpture, digital art, and 3D modeling.
  • Introduced students to digital production workflows and visual composition.

Education

Master of Arts - Game Development And Research

TH Köln
Cologne, Germany
09-2027

GameDev 3.0 Bootcamp - Level Design / Environment Art

Isaev Workshop
2026

IELTS
Aktobe, Kazakhstan
12-2024

3D Modeling

XYZ School
09-2020

Bachelor of Arts - Sculpture

Kazakh National University of Arts

Skills

  • 3D Modeling
  • Character Creation
  • Hard Surface Modeling
  • Environment Art
  • Level Design
  • Game Design
  • Realistic & Hand-Paint Texturing
  • Organic Sculpting
  • Classical Painting
  • Classical Sculpture
  • Optimization of scene in engines

Work Availability

monday
tuesday
wednesday
thursday
friday
saturday
sunday
morning
afternoon
evening
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Languages

English (IELTS 7.0), Russian (Fluent)

Software

Zbrush

Maya

Marmoset

Substance Painter

Unreal Engine

Movavi

Photoshop

Fusion 360

3D Coat

Character Creator 4

Unity

Timeline

Founder & CEO

Almaz.Games Studio
01.2024 - Current

Founder & Lead Instructor

Almaz.Games School
01.2022 - Current

Game Development Instructor

Astana Hub (Tech Orda Program)
01.2021 - Current

Art & 3D Modeling Teacher

Nazarbayev Intellectual School
01.2020 - 01.2023

Master of Arts - Game Development And Research

TH Köln

GameDev 3.0 Bootcamp - Level Design / Environment Art

Isaev Workshop

IELTS

3D Modeling

XYZ School

Bachelor of Arts - Sculpture

Kazakh National University of Arts
Almaz Yeleuov